Fourth, Dragon Warrior II allowed the party to travel by ship. Third, the game had an improved user interface, although it still seems cumbersome by today's standards. In order to allow the Famicon processor to display the sprites of more than one monster on screen at the same time, the detailed backgrounds from Dragon Warrior I were replaced with simple black backdrops during battles. Second, battles could now involve more than one enemy. First, the game was the first in the series to implement a party system, giving the player full control over three distinct characters. However, Dragon Warrior II set itself apart from its predecessor in a number of innovative ways. Encounters with monsters occur randomly in dungeons and on the world map. Like all of the other early Dragon Warrior games, Dragon Warrior II is a basic turn-based RPG. Gameplay One of many deaths await the hero. Terror has befallen a once peaceful kingdom and it's up to the player to enlist the help of two other royal warriors to defeat the evil threatening the world. It later appeared on other consoles such as the SNES and Game Boy Color in the Dragon Quest I & II compilation. It was first released in Japan in 1987 and was released in the United States in 1990. Dragon Warrior II (known as Dragon Quest II in Japan) is a turn-based RPG developed by Chunsoft and published by Enix.
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